This year's workshop is co-located with the 2017 Foundations of Digital Games conference. It will take place on August 14 2017.
Start | End | Title | Content/Speaker |
---|---|---|---|
09:00 | 09:15 | Welcome & introduction | Henrik Warpefelt (Organizing committee) (slides) |
09:15 | 09:45 | Keynote | Mike Treanor. Creating Meaningful NPCs |
09:45 | 11:30 | Paper presentations |
Hannah Morrisson, Chris Martens. A Generative Model of Group Conversation (slides) Jonathan Lessard, Etienne Brunelle-Leclerc, Timothy Gottschalk, Marc-Antoine Jetté-Léger, Odile Prouveur, Christopher Tan. Striving for Author-Friendly Procedural Dialogue Generation Short break 10:30-10:45 |
11:30 | 11:50 | Demo |
Christoph Salge, Christian Guckelsberger. A Prototype for Generating Generic Companion Behaviour with Coupled Empowerment Maximisation. |
11:50 | 12:00 | Closing remarks | Josh McCoy (Organizing committee) (slides) |
The proceedings of the workshop are included in the proceedings of the conference, and should be available via the ACM Digital Library shortly.